Direct answer
Cross-checked material shows Tanner, Sam, Farmer Hans, Edwin, Alice, Josh, Ellie, Celeste, Molly, and Blorph as Welcome to Elderfield characters. September 18 release notes also explicitly name Pumpkid, Abby and Adrian. This is a working list assembled from dated evidence, not the complete current roster or a universal NPC schedule.
Official updates were checked on September 29, 2026. The latest documented full-game announcement is v1.0.2a, dated September 23; the separate Demo has a v1.0.0 changelog dated September 8. Older Demo and alpha research below retains its original evidence boundaries. These announcement versions do not guarantee which build is installed on your device. Full-game, Demo, and Patreon changes are kept separate throughout the guide.
What the research confirms
Patreon alpha v0.6.7 added fuller schedules for Celeste, Tanner, and Molly, with more random movement and a greater chance of staying home at night or in bad weather. Blorph is explicitly described by the developer as a genderless non-human character. Demo v0.11.17 added Social-menu affinity and gift tracking plus an option to disable dialogue camera zoom.
The September 18 full-game notes fix Pumpkid and Abby disappearing for extended periods: night, poor weather and certain events can still explain their absence. The same update fixes Ellie appearing in a classroom outside her event. A separate v1.0.1 hotfix fixes Adrian's Tentacle Cleanup task, which officially confirms that named character/task context without publishing a full daily schedule.
Confirmed here means either an official source states the point directly or two independent sources agree on the same observable behavior. It does not mean every related number, location, or unlock condition is known. Exact values stay out of the confirmed section unless the collected material supports them at the same version level.
How to use this information
Use the Social menu to distinguish people already met from names appearing in older guides, and record where your current build actually places them. Weather and time can change schedules, so a missed NPC does not automatically mean the source is wrong. For relationship planning, confirm gift reactions in your own save because the menu only records discoveries made after its update.
Use the confirmed sequence first and check the in-game wording before committing rare materials or long sessions. Interface labels and broad mechanics are more stable than balance values, rewards, and exact routes during development. A step marked Pending verification (待确认) is a research lead, not a guaranteed instruction for the current build.
Demo, Alpha, and launch boundaries
Detailed home and location claims for Tanner, Sam, Ellie, Edwin, Josh, Alice, Molly, Blorph, Celeste, Abigail, Herb, the Gatekeeper, and the Garbage Man come from one versionless guide. Adrian now has official post-launch task evidence, while Jeannie and Dave lack equivalent new confirmation. Do not silently equate Abby and Abigail or infer exact homes from these patch notes; those location rows remain Pending verification (待确认).
Welcome to Elderfield launched on Steam on September 10, 2026. Its public Demo and older itch or Patreon builds remain separate evidence. A detail can be authentic and still be obsolete or unavailable in another channel. Historical footage is not automatically proof of the released game's balance or unlock requirements.
Pending verification (待确认)
The complete NPC roster, current schedules, birthdays, shops, services, relationship caps, candidate status, and full biographies are not available from two current sources. Some people may belong to areas outside the public Demo. A launch character index should be built from direct encounters and official names rather than completing gaps from assumptions.
Pending verification (待确认) means the collected sources did not reach the required confidence threshold. It may be supported by one guide, one developer comment, or footage whose build cannot be identified, but it lacks a matching current source. These points are retained because players search for them, while their uncertainty remains visible.
